Nov 12, 2006, 12:47 AM // 00:47
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#321
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Krytan Explorer
Join Date: Jun 2006
Guild: None, I don't play anymore.
Profession: Mo/W
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Quote:
Originally Posted by Dark Nitsu
quick shot is the worst...
fire an arrow that goes twice as fast, does no extra dmg and no special effects just moves fast... that's the worst elite ever.
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It casts in 1 second...
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Nov 12, 2006, 12:48 AM // 00:48
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#322
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Flying Gophers
Profession: Rt/P
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Quickshot has it's uses, just get creative. Think about building aroud the skill. Also note it doesn't remove preperations like barrage. And then think about some spirits that add damage to your attacks....maybe I'm just crazy.
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Nov 12, 2006, 12:53 AM // 00:53
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#323
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Desert Nomad
Join Date: Apr 2006
Location: Moe's Pub
Guild: Pigs Can Fly [Pigs]
Profession: R/
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I love how people actually read what has been posted right before. FFS there is one page about Quickshot and 2 dudes still post stupid comments about it on the same page. Read again, play the game, test the elites you're criticizing, and come back please.
< I REALLY should quit checking this topic.
PS: TG, you're not crazy, Quickshot, as most of the elites quoted in this topic are GREAT elites. Period.
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Nov 12, 2006, 01:10 AM // 01:10
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#324
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Wilds Pathfinder
Join Date: Mar 2006
Location: NY
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I don't care for Symbols of Inspiration much. If your build is so signet heavy you want to use this, do you *really* need that much energy anyway?
Master of Magic.. -.-
Too complicated and annoying for me to like.
Defensive Anthem.. no.
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Nov 12, 2006, 02:05 AM // 02:05
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#325
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Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
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Quick Shot is alright...not very good, but it's alright. Dual Shot/Forked Arrows--->Quick Shot---> Savage Shot can be pulled off rather well, since there's a slight delay between Punishing and Savage.
Quote:
Originally Posted by Woop Shotty
Heart of Holy Flame works to give you holy damage, you don't need an attack speed boost when your numbers are over the roof, and the monks can handle it, and should be able to. When monking, I ask MMs to BoTM all they want, because I know that monks don't have an energy problem.
I don't think you actually tried it. You'll have the occasional low hit, but while you maintain PR, you'll be nearer to 120.
I have a record hit of 408 currently. I believe it was from a bone dragon in Sanctum Cay...
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Uh, you can't rely on the Monks in PvP. For PvE, everything works. But there is no doubt there are far better skills to take than Primal Rage, such as Triple Chop and the like.
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Nov 12, 2006, 10:10 AM // 10:10
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#326
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Frost Gate Guardian
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Quote:
Originally Posted by Poison Ivy
But Flare doesn't do any healing now does it.
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14-16 health/s and 14-16 DPS? Every 30 seconds for 11-12 seconds? 2 second cast time? It begs to get veiled/Ihex'ed off. It's a complete waste of an elite. It's easily interuptable, has extremely weak DPS. It does nothing that other elite hexes can't do. It applies no pressure because it's not spammable. If you bring Life Transfer, you are putting yourself in a position where your entire skillbar revolves around LT.
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Nov 12, 2006, 12:44 PM // 12:44
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#327
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Jungle Guide
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
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For the record, LT does up to 18 DPS.
The good thing about Life transfer, is its damage over time and you can do damage with other spells while getting about 200 damage out if LT is on for the full duration. This will probably leave whoever you're attacking preoccupied with healing. Whereas with your UBER FLARE SPAM BUILD, you can use flare and thats it, and flare can be dodged. GGUSUKGTFO.
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Nov 12, 2006, 04:44 PM // 16:44
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#328
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Ascalonian Squire
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Quote:
Originally Posted by 0mar
14-16 health/s and 14-16 DPS? Every 30 seconds for 11-12 seconds? 2 second cast time? It begs to get veiled/Ihex'ed off. It's a complete waste of an elite. It's easily interuptable, has extremely weak DPS. It does nothing that other elite hexes can't do. It applies no pressure because it's not spammable. If you bring Life Transfer, you are putting yourself in a position where your entire skillbar revolves around LT.
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You're not really. When you use Life Transfer, you can then proceed to use other Blood Magic skills like Lifebane and Vampiric Gaze. With Flare, not only can it be dodged, what do you combine it with? Oh, flare, yeah. What next? Flare? GG.
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Nov 12, 2006, 05:07 PM // 17:07
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#329
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Frost Gate Guardian
Join Date: Sep 2006
Guild: Apocalyptic Riders
Profession: Mo/E
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Well for wosrt elite id say Peace and Harmony
While most annoying elite is Unyielding Aura! Used by scammers too much....
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Nov 12, 2006, 05:38 PM // 17:38
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#330
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Lion's Arch Merchant
Join Date: Aug 2006
Location: The Underworld
Guild: Leader of Grenth Gaming Inc [GG]
Profession: Mo/Me
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Wonder what happens if say SoJ?
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Nov 12, 2006, 07:02 PM // 19:02
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#331
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Ascalonian Squire
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Seeping Wound is imo still unbeatable. 5e 1s 10r hex that gives you -4 health degen if under poison or bleeding. Geez i don't know what AN sees good in it that they haven't changed it since start of Factions...
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Nov 12, 2006, 10:02 PM // 22:02
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#332
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Frost Gate Guardian
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Quote:
Originally Posted by SalamandraTheNinja
You're not really. When you use Life Transfer, you can then proceed to use other Blood Magic skills like Lifebane and Vampiric Gaze. With Flare, not only can it be dodged, what do you combine it with? Oh, flare, yeah. What next? Flare? GG.
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Quote:
Originally Posted by LordOfBane
For the record, LT does up to 18 DPS.
The good thing about Life transfer, is its damage over time and you can do damage with other spells while getting about 200 damage out if LT is on for the full duration. This will probably leave whoever you're attacking preoccupied with healing. Whereas with your UBER FLARE SPAM BUILD, you can use flare and thats it, and flare can be dodged. GGUSUKGTFO.
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Flare was just an example.
I think you guys are basing LT off RA/TA, where everyone sucks dick. Bringin LT into high level PvP is completely inefficient.
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Nov 12, 2006, 10:38 PM // 22:38
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#333
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Jungle Guide
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
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I'm not saying its the best skill ever and every blood necro should bring it, im just saying that most of the crappy reasoning you used, was wrong.
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Nov 13, 2006, 01:43 AM // 01:43
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#334
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Jungle Guide
Join Date: Sep 2005
Profession: Mo/Me
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Quote:
Originally Posted by TheLordOfBlah
I'm not saying its the best skill ever and every blood necro should bring it, im just saying that most of the crappy reasoning you used, was wrong.
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His reasoning is fine, there really is little going for life transfer. You want to run elite hexes in a hex heavy build, but if you're putting it there you're going to overdegen someone, mkaing it inefficient. It's like... 200 damage every 30s for your elite, assuming it doesn't get removed - that's horrible. The healing is just as bad - I just can't think of even a specialised system where I'd want to run life transfer.
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Nov 13, 2006, 02:25 AM // 02:25
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#335
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Krytan Explorer
Join Date: Jun 2006
Guild: None
Profession: Rt/
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How the hell is Peace and Harmony a terrible elite? Just take one monk with it and cast it on every monk on the team. You can use it with Divine Boon to help offset the negative energy pip. You can also cast it on touch rangers, MMs...pretty much any caster that remembers not to attack, which shouldn't be hard because attacking normally is useless.
Unyielding Aura is good depending on where you are. It ressurects the person and they don't take DP if they die again. This can be incredibly useful in Random or Team Arena with a good monk.
I'd have to say that the worst elite is an assassin elite. Pretty much all assassin elites suck. My money's on seeping wound. Famine is useless in PvE, same in PvP unless your team is marvelous at keeping energy up-but even so, the added damage is negligible. Plus, has anyone looked at cultist's fervor? That elite pissed me off so much when I tried to use it. Shatterstone was, at one point, one of the worst ele elites, but then the damage was FINALLY raised in the mega skills update.
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Nov 13, 2006, 02:42 AM // 02:42
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#336
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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Quote:
Originally Posted by PanGammon
Wonder what happens if say SoJ?
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20 puppies die
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Nov 13, 2006, 07:04 AM // 07:04
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#337
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Frost Gate Guardian
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Quote:
Originally Posted by Made In Ascalon
How the hell is Peace and Harmony a terrible elite? Just take one monk with it and cast it on every monk on the team. You can use it with Divine Boon to help offset the negative energy pip. You can also cast it on touch rangers, MMs...pretty much any caster that remembers not to attack, which shouldn't be hard because attacking normally is useless.
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PnH doesn't suck on it's own, but it sucks in comparison to every other e-management out there. PnH does nothing better than MoR, OoB, even IHex. If PnH was the only energy management skill in the game, it'd be fine. When compared ot the alternatives, it's absolutely garbage.
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Nov 13, 2006, 12:56 PM // 12:56
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#338
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Desert Nomad
Join Date: Dec 2005
Profession: N/Mo
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Are people still arguing about quickshot?
Christ. It's better than punishing shot for r-spike BY FAR. That's the only use for it, sure, but it does it's job nicely
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Nov 13, 2006, 04:10 PM // 16:10
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#339
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Wilds Pathfinder
Join Date: Jun 2005
Location: UK
Guild: Portrayors of Valour [pV]
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Quote:
Originally Posted by [Apple]
Are people still arguing about quickshot?
Christ. It's better than punishing shot for r-spike BY FAR. That's the only use for it, sure, but it does it's job nicely
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Just....Wow. Is that sarcasm?
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Nov 13, 2006, 04:53 PM // 16:53
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#340
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Desert Nomad
Join Date: Nov 2005
Guild: Dragon Slayer Guild [DSG]
Profession: R/
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Quote:
Originally Posted by [Apple]
Are people still arguing about quickshot?
Christ. It's better than punishing shot for r-spike BY FAR. That's the only use for it, sure, but it does it's job nicely
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Well no one argues it hasnt got a use what we do argue is the fact as far as elites go it sucks it should be a normal skill and not an elite. burning shot is the new r-spike big damager
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